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AI Insights · Timothy · December 2021

Top 5 Third Person Games on Android in Sweden Q4 2021

Discover how the top 5 third person games performed on the Android platform in Sweden during the fourth quarter of 2021, with insights on downloads, revenue, and active users.

Top 5 Third Person Games on Android in Sweden Q4 2021

The fourth quarter of 2021 saw significant activity in the third person games category on the Android platform in Sweden. Here’s a detailed look at the performance of the top five games, based on data from Sensor Tower.

Race Master 3D - Car Racing

Released by SayGames Ltd, this game experienced a substantial increase in weekly revenue, starting from just $2 at the end of September and peaking at about $292 by the end of December. Weekly downloads showed a similar upward trend, starting at around 2.5K and rising to nearly 6.8K by the end of the quarter. Active users also increased significantly, from approximately 9.7K to 21K during the same period.

Long Neck Run

Dual Cat’s game had a varied performance in terms of downloads, beginning with around 5.6K weekly downloads at the end of September but dropping to roughly 2K by the end of December. Active users followed a similar trend, starting at about 5.7K and ending the quarter with approximately 4.5K.

Hair Challenge

Published by Rollic Games, this game saw modest revenue throughout the quarter, peaking at around $8 in mid-December. Weekly downloads were relatively stable, fluctuating between 2.2K and 2.9K. Active users showed a slight decline, starting at roughly 17.6K and ending at around 14.9K.

Destiny Run

VOODOO’s game had a decline in revenue after a brief peak of $7 at the end of September. Downloads started at about 4.2K and decreased to around 3.6K by the end of December. Active users also saw a decline, beginning at approximately 11.3K and dropping to about 9.5K by the end of the quarter.

Get Lucky: Run To The Pool

Homa’s game did not generate revenue during this period. However, weekly downloads showed a fluctuating pattern, starting at about 5.3K at the end of September and ending at approximately 2.2K by the end of December. Active users decreased from about 8.1K to roughly 3.8K over the same period.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021